Game Version: FIFA Soccer 07™
General:
Competition Method: 1 vs. 1
Game Mode : International and Club
Host, client will be announced before the match or decided by coin toss.
Player change and strategy change is limited to 3 times throughout the game. (The changes before the start of first and second half are not included in this count.)
At the end of each match, players must maintain the final screens and receive confirmation from a referee.
Stadium : To be selected on the spot
Weather : Sunny Day
Game setting precautions:
The official, licensed FIFA Soccer 2007 must be used, and no separate patches are allowed. (No arbitrary changes allowed)
In addition, the abilities of teams and players cannot be modified arbitrarily.
Players on both sides must select the options before they begin the game. The match result will be accepted even if the players find out that each others' settings were different afterwards.
Players must kick-off with a backward pass at the beginning of each half and after every goal is scored.
It is not allowed to score a goal from the own half.
Only short corners and long crosses outside of the goalkeeper area (5m) are allowed.
The rocket-pass is not allowed.
Changing the Midfield or Attacker Players to deactivate the covering of the opponent is not allowed. If you want to change your tactic or formation, you have to pass the ball after the change back to the opponent.
Long Balls are forbidden. There is a tolerance zone located some few meters before the middlefield line.
However, after the own middlefield the player is allowed to use this combination.
Settings:
Basic Settings:
Difficulty Level: World class
Game speed: Normal
Half-Length: 4 minutes
Injuries: OffAdvanced Settings:
Home Auto Switching Zero Bookings On Away Auto Switching Zero Time/Score Indicator On Offside Rule On Player status Bar On Radar On Performance Meter Off
Disconnect:
Unintentional disconnection:If the disconnect occurred within the first half of the game, the score and the time played so far will be noted. A new game will be started in which the remaining time prior to the disconnect will be played. As soon as the lost time has been accounted for, both players are to immediately all further actions and remain idle until the first half is over. The same rule applies for a disconnect in the second half of the game. The length of the overtime will be decided by the referee.
Intentional disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit
Penalty for unfair play:
Unfair play
1) Use of any cheat program
2) Intentional disconnection
3) Use of any settings exceeding standard and permitted settings
4) Any unnecessary chatting during the match.
Upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament.
During the course of any match, the operations staff and/or referee may determine other actions to embody unfair play at any time.
These rules are for the DZYAN 08 Battle Royale and are subject to modification